STEP 13: Right now Wilbur's just throwing away a steel can. Let's change that!
In the first line of our loop, value represents the current item we're applying actions to.
- In this case, value first equals "sodacan", then "steelcan", etc..
- In the loop find the .Sprite() command. Replace the "steelcan" image label with the variable value .
- Now, Wilbur cleans up the park using just one block of code!
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